Course Overview
This 20-hour course is designed to provide a comprehensive introduction to 3D modeling, animation, effects, and rigging using Cinema 4D. Students will learn the core principles and techniques to create dynamic and engaging 3D content.
Course Objectives
Upon completion of this course, students will be able to:
- Navigate the Cinema 4D interface efficiently.
- Create detailed 3D models using polygon modeling techniques.
- Apply materials, textures, and lighting to enhance visuals.
- Animate characters and objects using keyframes and constraints.
- Create realistic effects such as particles, dynamics, and simulations.
- Build and manipulate character rigs for efficient animation.
Course Syllabus
Module 1: Introduction to Cinema 4D (3 hours)
- Cinema 4D interface overview
- Basic navigation and selection tools
- Units and grid setup
- Creating and managing scenes
- Essential hotkeys and shortcuts
Module 2: Modeling Fundamentals (5 hours)
- Primitive shapes and creation
- Polygon modeling techniques (extrude, bevel, chamfer, inset)
- Modeling tools (move, scale, rotate, mirror)
- Boolean operations
- History and undo/redo
- Modeling workflows and best practices
Module 3: Materials and Textures (3 hours)
- Creating and applying materials
- Understanding shaders (diffuse, specular, metallic, etc.)
- Texture mapping (UV unwrapping, texture placement)
- Creating basic textures
- Material libraries and shaders
Module 4: Lighting and Rendering (3 hours)
- Basic lighting setup (directional, point, spot lights)
- Rendering settings and output formats
- Introduction to render engines (Physical Renderer, Arnold Renderer)
- Camera settings and composition
Module 5: Animation Fundamentals (3 hours)
- Keyframe animation basics
- Creating animations using keyframes
- Animation curves and editing
- Constraints (parent, point, orient)
- Character animation basics
Module 6: Effects and Dynamics (3 hours)
- Introduction to particles (emitters, fields, life cycles)
- Dynamics simulations (rigid bodies, soft bodies, fluids)
- Creating basic effects (fire, smoke, explosions)
- MoGraph tools for creating dynamic effects
Module 7: Rigging Basics (2 hours)
- Joint creation and hierarchy
- Skinning techniques
- Inverse kinematics (IK)
- Character setup and controls
Teaching Methodology
- Lectures and demonstrations
- Hands-on exercises
- Project-based learning
- Q&A sessions
- Critiques and feedback
Assessment
- Assignments and projects
- Final project (creating a short animation with effects and a rigged character)
Total Fees: 30,000/=
Total Duration: 20 Hrs (2 hours x 10 Classes)
Training Mode: Individual Training, your own timetable
Live Online Classes or Face to Face Direct Classes with our expert trainers.
Call +94 (0) 722000999 / +94 (0) 755123111 www.iss.lk. Medium : සිංහල / தமிழ் / English